Makers and Arduinos
Something cool is happening right now, namely that manufacturing is moving back to the individual. Back in the day, the village blacksmith would do all the metalworking for his whole village. Industrialisation put an end to this, and centralised manufacturing in large factories, and standardised the products we got from them.
As technology has moved forward, it has now become possible for people to manufacture things in their own homes that weren’t possible just a decade or so ago. The material necessary to make a 3D printer can now be bought for less than €500 and assembled at home, after which it’s possible to make all sorts of plastic items. Considering that commercial 3D printers start at €30 000, this is a huge difference. Of course, the home-machines aren’t as powerful, but they do allow for quick prototyping.
The ideas behind open source software have also been applied in the manufacturing space, with sites like Thingiverse, where makers (as the people in the movement call themselves) can share the designs for physical objects, and improve on them.
Admittedly, not all that much utility has come out of the maker movement as of yet, but there is an enormous amount of enthusiasm, and a whole lot of cool stuff, a lot of which is covered by Make magazine. I believe that this movement will make a big difference, particularly in places like Africa, where there is little in the way of large-scale industry, and where there are already scores of people reparing cars and bicycles at the side of the road, as well as people making computer cases from bamboo, making their own arc welders and making energy-efficient ovens that can bake a dozen loaves of bread with just a couple of pieces of coal (all reported by the excellent Afrigadget).
I’ve been watching this stuff from the my software-oriented sidelines for some time, wanting to, but never getting around to, joining. This semester, however, Stephanie has a course in electronics design, where she and I have gotten on intimate terms with a microcontroller and various components that it controls: an LCD screen, a keypad, a buzzer, etc. Inspired by this, I thought that the perfect place to start a hobby in making cool stuff would be the field of so called physical computing; simply put, programming a little computer to control electronics.
So I ordered me and Stephanie each an Arduino Duemilanove:
Programmable over a regular USB port, the Arduino Duemilanove sports a 16 MHz Atmega328 microcontroller, with 32 kB flash memory for programs, 2 kB RAM, and 1 kB EEPROM memory. It has 14 digital input/output pins, 6 of which have PWM (pulse-width modulation) support, and 6 analog inputs.
These are pretty cool and capable little machines, as evidenced by the numerous projects featured on Make’s blog. Now the question simply remains: what to do with them? So far, I’ve had the idea of making an ultra-sound rangefinder, and this week, I want to go to a vendor of radio-controlled aircraft to investigate the possibilities of making a quadrocopter, similar to this one.
Dear readers, any suggestions?




